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Tower Games newsletter July 05

Tower Games Newsletter

July 05

 
 


Be Warned; the clock is now ticking

That's right; the clock is ticking. And if you haven't got your orders in by the time the alarm goes off, well, you'll have to wait for the next turn.

What this means is every game now has a "timer." When the appropriate time limit is reached (1, 2, 4 or 7 days) the turn will execute and those players who haven't put their orders in will have them done by the system.

So now all games will proceed at an orderly pace and will finish (we've had some comments from some players that other players are spoiling the fun because they won't put their orders in. Which, of course, holds up the game for everyone else).

However, there is a "timer" to suit everyone. You can choose to go fast (one day timer) or slow (seven day timer). Naturally this is a greater incentive to propose games as the proposer is the one who gets to choose the time length.

And for those already in games who have not put in orders for a while, you might want to. The default is one day. So one day from now all orders will be done.

Please be aware that the system does an okay job. Your troops will face the enemy and will shoot. But don't think it's Napoleon who's sent to do your orders for you. Perhaps his drunken half brother. But at least it won't be McClellan (shudder).

Improvement to Gettysburg

Everynow and again it's mentioned to us that it wasn't possible for troops to cross the sunken railway in Gettysburg, the one that crosses McPherson and Seminary Ridges. Of course this makes it a bit harder for Buford, the US Cav commander, to defend his position (often the rebs outflank him).

So we did some tinkering and now (drum roll), well, you can't move across the railway cutting. You can move down it but not across it.

By all means if anyone has any remarks regarding this, please let me know.

New Battle; Corinth Day 1

Yes, Corinth Day 1 is now a scenario on the system. We want to do day 2 as well but we have to do more research regarding troop conditions and numbers. That is, how many got shot on the first day. As soon as we have this information, day 2 should be on the system straight away.

If anyone can help with this, it would be greatly appreciated.

Future Battles coming

Next coming is Gaines Mill. And then after that, Atlanta.

Scheduled times to go

Hey, we listen to our members. And most of them say "I don't use scheduled games and I don't care about them. What we like are "Hot Seat" games and being able to put in my turn whenever I want to and not when I'm told I should."

So, unless anyone really objects, we shall probably remove this function. Basically Hot Seat games and all the other functions we've developed have made this redundant. But thought you would all like to know before we do it.

That's all for now. See you next time.

Regards,

From Chris, the editor, and every one at Tower Games.

 
 

 

   
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